[pastebin]GjSDgmS8[/pastebin]
I have also tried using cmake_generic.sh with "-DANDROID=1". Result is same.
I am doing something wrong, but I can't seem to find what it is. Maybe setting URHO3D_HOME or I don't know. I am building Urho3D for linux in source. So
[code]
export URHO3D_HOME="/home/can/work/projects/Urho3D"
./cmake_generic.sh .
[/code]
Urho3D for android to android-build. And, while building my project
[code]
export URHO3D_HOME="/home/can/work/projects/Urho3D/android-build"
./cmake_android.sh android-build
[/code]
And getting that paste. What is the proper way of having multiple builds (linux and android)?
[pastebin]GjSDgmS8[/pastebin]
I have also tried using cmake_generic.sh with “-DANDROID=1”. Result is same.
I am doing something wrong, but I can’t seem to find what it is. Maybe setting URHO3D_HOME or I don’t know. I am building Urho3D for linux in source. So
export URHO3D_HOME="/home/can/work/projects/Urho3D"
./cmake_generic.sh .
Urho3D for android to android-build. And, while building my project
export URHO3D_HOME="/home/can/work/projects/Urho3D/android-build"
./cmake_android.sh android-build
And getting that paste. What is the proper way of having multiple builds (linux and android)?